Zone A (before 1st pole) – 1 Run + runs between wickets
Zone B (between 1st / 2nd pole) – 2 runs + runs between wickets
Boundaries (behind the bowler): 4 or 6 runs
depending on the manner in which the ball hits the back net
On the bounce or after contact with any nets: 4 runs
On the full: 6 runs
Over throws to the fence can result in 4’s
Special ZONE – Shots hitting the designated spots will be counted as bonus runs / special prizes zones etc.
PowerPlay
One over will be designated as Power Play – All runs scored during Power play will be doubled including Wide ball / No-ball rules
If the team does not choose a power play over – the 6th over will be power play by default.
Penalty Runs – A bowler not only gets to take a wicket for his team but also to reduce the run tally as each dismissal costs -5 penalty runs for the batting team
5. Bowling
Throw bowling is not allowed. Decision will be taken by the umpire.
Over per bowler limit: Total 6 bowlers bowling
Only 2 bowlers can bowl max 2 Overs
Rest get to bowl only 1 over.
Wide Ball rules
Wide Ball – is NOT counted + 2 runs penalty / wide ball
No Ball Rules
Any bouncer over shoulder height is a no-ball
Full toss above waist is a no-ball
Overstepping the crease is a no-ball
No Ball – is NOT counted + 2 runs penalty + Next Ball – Free Hit
No runs will be allotted on a dead ball. The bowler will have to re-bowl the ball.
No-Ball takes precedence over a wide ball
A bowler not only gets to take a wicket for his team but also to reduce the run tally as each dismissal costs -5 penalty runs for the batting team
6. Fielding
No more than 3 fielders before the 1st poles on the ground
Wicket keeper is mandatory
Catches: Direct catches, no rebounds. For roof rebounds, ball in play but not a Catch
If a player takes the catch and runs into the nets, it will still be deemed a catch and the batsman will be ruled out.
7. Getting Out
Bowled – Yes
Caught – Yes
Run Out – Yes
LBW: No LBW outs, foot deflections may result in leg byes/byes.
8. Umpiring
Each game will have a Neutral umpire.
It’s the captain’s responsibility to send the umpire for their scheduled umpiring.
No payment will be made for umpires.
If any team misses to do umpiring, then that team will lose 1(0ne) point from their points table.
9. Super Over
In the case of Tie, Super Over will be played.
Subsequent super overs will be played till a result is achieved; Same rules as Over 8 will be followed in Super Over
10. General Rules / Etiquette
Team Roasters will be locked on 04/16/2024 @ 11:59 PM CST. And once after the roaster is locked no more changes are allowed.
All players must report at the venue at least 15 min before game start.
If at least 5 members of a team don’t report 10 minutes prior to the official start time, the opposite team will be awarded as winners.
Umpire decisions are final & irrevocable.
Players are required to come in sportswear.
Spiked shoes are NOT allowed inside the playing area.
All players are expected to be courteous to each other and with the officials
Arguments with the umpire will lead to player/team disqualification. This will be strictly followed.
Profanity / Consumption of Food / Alcohol are absolutely NOT ALLOWED, and will lead to team disqualification
All members will have to sign CrossBat waivers of liability
The Tournament Committee reserves the right to amend the rules at any time if it deems such action to be in the best interests of the competition.